Are there real lessons to be learned, from playing the board Game of Risk? Is it just a fun, leisurely past time with gameplay that can be fairly brisk?
Its premise promotes outright conflict, albeit on a miniature scale and timetable. With some posturing and open discussions, attacks proceed without mortality tables.
Between uneasy alliances (based on lies) and few verbal, unenforceable treaties, what attitudes are honed while players develop their world-******* strategies?
Using the armies of lifeless soldiers to sate personal needs of global conquest, wannabe dictators wave ideas of war-policy with banners hiding a pseudo blood-lust.
From war campaigns with rules of engagement that follow a predetermined, orderly sequence, are societies secretly pushing warmongering with unknown and unforeseen consequences?
Covert operations are not possible or deployed, as military movements are clearly seen by all; when acquiring territories around the World, can a bad cause spread before an uncertain fall?
Does odds calculation for incremental success as combatants tumble the dice of aggression, dissuade future, role-playing battlers to not **** others in favor of peaceful solutions?
Are we actually teaching our future generations that war will be a permanent, acceptable ideal? Can the human condition continue moving forward⦠while the concept of peace may be sadly repealed?