Everything is amenable to a pen-- so nevermind this sudden splash of water on this page, nevermind it all, it is something I ought to have been able to make for myself back home-- if I so desired it, and finally, I'm glad that I no longer did:
You see,
travelling is a game for me. It is no urgency, no need. When I was younger how many times was I told that: it would be this way? By teachers and others and televisions that to leave home would be the great mattering;
Let me remind you of the Acacia trees!
Nevermind this sea! And its constant blueness, their imports of me and those who looked like me; then their denails of me and those that look like me when finally the depature of their self-righteousness
A funny thought:
In RPGS they're NPCS: In role-playing games they are non-playable characters:
when you walk your character to them and give a little click upon them they might talk and say something of their
lives
the question is, is what happens after you switch off the video game console. Are they always frozen in their space in that time or is it that the need for you to journey keeps everybody so still in your head that you forget that they too have